HOWLER
PAINT - ANIMATION - 3D
2019
Rotoscoping for VFX improvements in Howler 11
Adjustable gradients improvements in Howler 11.3
Renders from the built in ray-tracer, Puppy Ray
Preview layer modes in realtime as you select them in 11.3

Howler 2019 is here now!
What's new and coming in Howler 2019.

These are a few of the tools now in Howler 2019, with more on the way as the year progresses!
Brush stroke preview
Rewritten text tool
Visual Recently Used Documents list
Save frame sequences from Puppyray
GUI improvements, including mip map scaling and refinements
New stamp tool
New Digital Timer filter
Lots more on the way as the year progresses
Howler 11.4b and earlier:
Realtime preview of clone/rubthrough sources
Search and sort images by similarity
Create a new paper texture for a document
New media browsing on the sidebar
Most used brush bin on the sidebar
The histogram now lives on the sidebar
Added a GUI class, a histogram a class, the ability to access the last brush stroke, and improved error reporting for scripting
11.3, 11.2 and earlier changes
Realtime preview of layer modes while you select them
Physically plausible global illumination in Puppy Ray ray tracer
Rewritten input stabilizer smooths out brush strokes
Improvements to post adjustment and the curve tool
4 point perspective warp in the free transform tool
Improved curve and rotoscope tools
Enhanced timeline and font panel
Numeric entry throughout the program
Callouts and vector objects
Sprites in the Particle Modeler
Utilize up to 64 threads.  Rewritten for modern processors
Lots more!
Callout and vector objects in Howler 11
3D geometry progress in Howler 11.4
Visual recently used list in Howler 2019
Preview of clone sources
Foliage and scenery painting example in Howler
Create a paper texture for a document
New Polar Designer tool in Howler 11.4 build 157
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Improved pos corretion
Puppy Ray example
Puppy Ray example
Puppy Ray example
Water drop filter example
Using post correction with the curve tool
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