Rotoscoping for VFX improvements in Howler 11
Renders from the built in ray-tracer, Puppy Ray
Exploring new options of Puppy Ray in Howler 11.
20 years of digital art with Project Dogwaffle
What's new in Howler 11.2c
Physically plausible global illumination in Puppy Ray ray tracer
New instance based renderer for developers
Rewritten input stabilizer smooths out brush strokes
Improvements to post correction and the curve tool.
Utilize up to 64 threads. Threading is rewritten for modern processors.
Saving OBJ files from 3D designer incdudes MTL file.
Raytracing improvements including bounce light, refraction, water, bump maps, attenuation, scattering, and visible sun in Puppy Ray
New adjustable gradient tool and contour gradients
Numeric entry throughout the program
Callouts and vector objects
Improved curve and rotoscope tools
Enhanced timeline and font panel
New watercolor medias.
New Filters, including water drops, bilateral, Julia set, normal map, water caustics, water ripples, Worley noise, shape bombing, L-system, and fracture
Callout and vector objects in Howler 11
Demo May 2017
New contour fill in Howler 11
Puppy Ray refraction in Howler 11
Foliage and scenery painting example in Howler
New color picker in Howler 11.
New HSL color picker